Taking Esports Global

StarCraft Two was released September 2010 and has since brought Malaysia esports to the world in force. Last month SC2 had more than $60,000 in cash prize tournaments and since the release date of it has more than $1.2million in cash prizes as listed on the SC2 tournaments page. This report explains how StarCraft two is bringing eSports to a higher level.

After its release SC2 has had commentators many of which have been commentating because the original StarCraft. Husky and HD the 2 most important have accumulated thousands and thousands of members to their YouTube channels dedicated to commentating SC2. Both these channels when a video clip is posted have more than 10,000 views within hours and over a 100,000 within days. Lots of more folks may today be found commentating SC2 matches, you will find many SC2 replay sites available which makes it extremely simple for anyone to start the own YouTube channel of theirs. A number of these commentators have paid sponsors who pay them to put in a logo or perhaps banner to the commentated video. Commentated SC2 replays are only among the many things that make SC2 a worldwide leader in eSports.

Live televised and streamed matches. Recently there have been sites that have dedicated broadcasts to specific SC2 players like TheLittleOne or LiquidTLO who did a twenty four hour SC2 marathon where money raised would be donated to Doctors without borders charity. This was a big success for the SC2 pro gamer and raised more than $2,400 with a peak viewership of 24,000 folks. It’s not only sites that air these matches but also television stations. Korea for instance has multiple TV channels for SC2 matches.

StarCraft two is Global. The game has the biggest fan base of its in Korea; the day of release was a national holiday. Korea has also made StarCraft an official national sport of the nation. SC2 was huge in Korea since release for the majority of the earth it’s a developing trend. Because the release of its it’s been added to the World Cyber Sports Cup the world’s largest eSport event. There are lots of LAN tournaments around the world from America, Asia as well as Europe. The major leagues in the world are NASL the North American Star League, ESL European Starcraft League and also the GSL Global Sarcraft League for Korea. North Korea has GomTV that has a partnership with Airs and Blizzard StarCraft two matches on live TV. So as you are able to see StraCraft two remains dominant in Korea however few players travel to Korea to play pro StarCraft two because unlike the first StarCraft two is starting to be increasingly more well known in the majority of the planet rather than retreating to Korea. For the very first time in history folks living outside Korea for initially have the chance to make a living playing StarCraft two.